How Can I Be an Animator and Game Designer in the Video Game Industry? - 3D Animation

Submitted by: Cody Landon

When kids play video games they concentrate on how to win the game, whereas when many adults play the games they are constantly commenting on what they would have done to make the game better.

Years ago hours would be spent by individuals interested in games on designing and dreaming up the ultimate games. Although back then, it was mostly board games as computers were basic. The majority of these plans when by the wayside and were soon forgotten. Although some of the famous board games of today got their start in this very same way.

Now with the age of technology and interested individuals in games it is most likely leaning towards the video game as they are the in thing and all the rage. It is intriguing, as it seems there is a lot more to des

 

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igning and producing the video games most of us play.
First, there are now individuals who strictly specialize in game development. If you are interested in producing then these are the places that you want to get into, get a few years experience, and learn the ins and outs of the industry. On the other hand, if you are not really looking at it as a potential career but just as a hobby then seek out some mods and join their team. You should find enough excitement taking this route to satisfy your interest and curiosity.

Getting back to career aspect of it, you are going to need some skills to begin with and this refers to a combination of both artistic skills where you at least know the fundamentals, in combination with computerized based art skills. There is no way that having one or the other is going to land you a job as a video game artist.

Now once you have mastered the requirement to this point, you have to realize there are many facets to being the artist. You could end up in any one of the categories such, texture artist, character modeller, animator or even a concept artist. So what happened to the just plain old video game artist? Your ultimate goal is still here, you have just specialized within the field.

Knowing all these different areas should now entice you research each one of them and see which one peaks your interest the most. The reason you want to do this now before you get into any formal training, is so you will know what direction you are headed.

No education in the world is going to take the place of practice and more practice when it comes to art. The next thing to remember is when you are learning about 3D arts you are going to be exposed to lots of animation software. Do not get caught up in the most expensive ones because you figure they are the best. Choose a reasonable one and concentrate on mastering it.

The important thing to remember that there is no just jumping in and becoming a video artist. There is much to research, much to learn, much to do and a whole lot of practice.



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